The Trollskull Trio are up to there magical eyebrows in Manshoon. They have to find a way to save their friends, all while trying to locate the secret vault full of half a million gold pieces. What are they ever going to do with all
The Trollskull Trio talk it out with Manshoon, as they try to get away with the Stone of Golorr, and their lives. They are a lot of big decisions to make as the City appears to turn against them. Can they find the location of
The Trollskull Trio find themselves outside the HQ for the City Watch. They've been questioned, they've been ID'd, and they have concerns. The Stone of Golorr was a fake, and Gralhund Villa has turned up no leads. They have a Ring of Teleportation and a
The Trollskull Trio have infiltrated Gralhund Villa, and have the Stone of Golorr cornered. The Trio are another step closer to finding the Hoard of Dragons hidden in Waterdeep.
The Zhents are moving pieces on the board, while Amalica, Waywocket, and Yozef have to deal with
The Gutter Runners have a new member, Hilde. Rod the Bod and Hilde are tasked with investigating whomever has organized all the rat houses in Ratskull Manor. There is some stinky cheese floating in the air, and it's not the kind you want to eat.
The Trollskull Trio have discovered the Open Lord of Waterdeep in a back alley. What is she doing there, and why was she talking to dark elves? The fireball investigations continues as the Longest Day finally finishes.
It's time for a nap.
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The Trollskull Trio have met with the Boudoir's Guild, and now they are trying to track down a lead on the Nimblewrights in the Dock Ward. There is still the community meeting at night, as well as a few other situations that arise. Where is
The Trollskull Trio continue their investigation into who set off the fireball in the alley. They have just come from the House of Inspired Hands, and it looks like the gang war as fired up once more. Armed with a nimblewright detector, the trio are
We go off story today as we explore the world of the Gutter Runners. A secret society of wererats and vermin beneath Waterdeep. We join the adventures of Vinny the Tooth and Rod the Bod on their recruiting spree in the North Ward.
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