What a trip it has been, 50 episodes of Talking Crit. My apologies in advance, I won't have a lot to say, this head cold is kicking my butt. Regardless, Vox Machina is getting closer to Vecna, and they are proving that epic D&D gets
"What happened to Shpimoney?"
Take two, annnnnd action. Tarek & The Head Smashers get a reboot at the Tomb of Rath Modar. Their first attempt into the dungeon didn't end well, and now they get a second kick at the can. How will they fare with
The march through the titan continues, and more traps and combat lay in wait for Vox Machina. There is that feeling of conclusion looming over head for the group. Not all ends are good; not all ends are bad, but there must always be a
"We're not evil, we're disorganized"
Will the real Mackenzie Mormont please stand up? The Head Smashers have freed the actual Mackenzie Mormont, and they have seen inside the Vault of Wonders. However, they must now deal with the lich, Rath Modar. This illusionist has been pulling
"I'm not a grappler, I'm more of a striker"
Mackenzie Mormont is free, and the Head Smashers have one last place to go. It's time to bring all the Soul Stones together, and keep them in the Vault of Wonders for the greater good. There is
"And the man in the back said everyone attack
And it turned into a ballroom blitz"
Sam Riegel is a beautiful man, with a beautiful mind, and he had a beautiful idea to run a one shot. There was something so good, and so pure about the
A Two signature policy
Whoah-oh, we're halfway there; Tarek & The Head Smashers (possibly Guardians of the Vale,) have their third soul stone, and have saved Solstice from doom. It's time for another meeting with Mackenzie Mormont, and time to learn more about what they are