24
Jan, 2018
Talking Crit

We are back everyone, and there is a new campaign for us to roll up and keep us safe, relatively safe; okay, maybe not safe at all, but it feels good to being a new campaign.  We got a new location, a new cast of

THe Nerds

As the new year rolls around, we get the second half of Star Trek Discovery.  Jon, Lindsay, and Miles talk about what they taught about the first half.  It's not your normal Star Trek, and that's probably a good thing.  It's time to change how

The D&D Podcast

"I can't make decisions, I'm a minor!" Here we are, the finale.  It has been a long time coming, and the Head Smashers are facing off against a old foe.  There is nothing left to say, nothing left to do, it's time for the Head Smashers

Season 3, Episode 16 – The Vault of Wonders

“Hello, old friend”

We were minus one Miles for the session due to VANCAF, but we carried on like the dedicated players we are.  It turns out, that was a giant mistake.  Who knew that Miles/Vondal was the much needed voice of reason in the party.  Things happen in this episode that we thought would ever happen again.  It just goes to show, the Wish spell is both the best and worst things to happen to an adventuring party.  There can be essays written about how Tarek & The Head Smashers use the Wish spell.  For every problem it solves, it creates five new ones.

Remember to let Miles know how much we love him, and how important he is to the group.

Hopefully we’ll return to relative normal insanity when he returns for the next session.

Don’t forget to subscribe to the D&D Podcast on iTunes or Google Play, leave a rating, a review, and let us know how we’re doing.

Written by

My name is Jonny, I’m a writer, photographer, podcaster, all around general nerd. If you love comics, video games, or anything else in the geek-o-sphere. Let's have some fun.

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