12
Dec, 2017
Talking Crit

The adventures of Vox Machina have concluded, and we have a nice episode to tie everything up together.  What a long and strange journey it has been.  Brendan and I talk about the final conclusion; remember when we thought this was going to be done

THe Nerds

Thor Rangnarok hit us all in early November; in classic Nerds fashion, we are talking about it now.  We sit down to talk about why the Marvel comedy worked, and what makes it stand out from the rest of the MCU.   If you want to hear

The D&D Podcast

"I can't make decisions, I'm a minor!" Here we are, the finale.  It has been a long time coming, and the Head Smashers are facing off against a old foe.  There is nothing left to say, nothing left to do, it's time for the Head Smashers

Season 3, Episode 14 – The Vault of Wonders

“This is how this is supposed to be.”

Tarek & The Head Smashers are venturing into the Underdark.  It is time to face off with some mind flayers, but they are not without help.  Their small guide, Frigg, is an expert in guiding adventurers to and from destinations in the Underdark.  There is a lot of peril to be found in an under ground realm, but their Xvart should carry them safely.

An Illithid hive gets all kind of weird, and the Head Smashers get wrapped up in a lot of weird.  It’s traps, thralls, tricks, and trepidation as the adventurers crawl through the dungeon in search of the Soul Stone of Intelligence.

Don’t forget to subscribe to the D&D Podcast on iTunes or Google Play, leave a rating, a review, and let us know how we’re doing.

Written by

<p>My name is Jonny, I’m a writer, photographer, podcaster, all around general nerd. If you love comics, video games, or anything else in the geek-o-sphere.</p> <p>Let’s have some fun.</p>

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