12
Dec, 2017
Talking Crit

The adventures of Vox Machina have concluded, and we have a nice episode to tie everything up together.  What a long and strange journey it has been.  Brendan and I talk about the final conclusion; remember when we thought this was going to be done

THe Nerds

Thor Rangnarok hit us all in early November; in classic Nerds fashion, we are talking about it now.  We sit down to talk about why the Marvel comedy worked, and what makes it stand out from the rest of the MCU.   If you want to hear

The D&D Podcast

"I can't make decisions, I'm a minor!" Here we are, the finale.  It has been a long time coming, and the Head Smashers are facing off against a old foe.  There is nothing left to say, nothing left to do, it's time for the Head Smashers

Season 3, Episode 13 – The Vault of Wonders

“I go in the room.”

“Noooooooo!”

After dealing with The Knife and putting an old foe to rest, Tarek & The Head Smashers are ready for the Underdark.  They run into some difficulties inside the Ruby of Homecoming; things happen when you have pocket dimensions inside other pocket dimensions.

Once they find their way to the Underdark, they must make contact with Mackenzie Mormont’s contact, Frig.  A little Xvart, and expert in scouting out dungeons and tombs inside the Underdark.  He has a lot of information, but a lot of warnings to share as well.  Illithiches are not a thing to take lightly, and The Head Smashers will have a lot to tackle.

The illustrations are still here, for those that are interested, we will release maps and stats for the Ruby of Homecoming and The Emberbeards.

Don’t forget to subscribe to the D&D Podcast on iTunes or Google Play, leave a rating, a review, and let us know how we’re doing.

Written by

<p>My name is Jonny, I’m a writer, photographer, podcaster, all around general nerd. If you love comics, video games, or anything else in the geek-o-sphere.</p> <p>Let’s have some fun.</p>

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