It's a double episode this week as Vox Machina get into forging the tremels. The Forge Guardian was a mighty solo npc to face, with some interesting fight mechanics, but this all seems to be the undercard for the main event. While the forging of
It's great to finally have Peter Parker home with Marvel.
The Nerds sit down to talk about the friendly neighbourhood Spider-Man flying back into the MCU. We all loved the tease we got with Captain America: Civil War, and now we get the full Spidey treatment.
"I think I may be on the wrong flying carpet."
It's time to jump into the Feywild. It's a new day, a new reality, and new dangers for Tarek & The Head Smashers. It's time to hit the Green Trail and make their way to the
"Hello, old friend."
We were minus one Miles for the session due to VANCAF, but we carried on like the dedicated players we are. It turns out, that was a giant mistake. Who knew that Miles/Vondal was the much needed voice of reason in the party.
Well, Hakh, this is new.
Every group has a game in D&D that will stand out and be memorable to them. Episode 8 was one of those games. From a DM perspective, it had a bit of everything. The key factor was, everyone was having fun,