Let's just jump into it. It was one of the best episode Critical Role has ever made. It was crazy, it was fun, it was off the rails and onto sails. Let us know what you thought, because there's a ton to cover.
Question of the
As the new year rolls around, we get the second half of Star Trek Discovery. Jon, Lindsay, and Miles talk about what they taught about the first half. It's not your normal Star Trek, and that's probably a good thing. It's time to change how
The Tomb of the Nine Gods
Group B is missing Eku, Artus Cimber, and Dragonbait. Omu has become exponentially more dangerous as more adventurers find their way into the city. With all the puzzle cubes in hand, Alethra, Fenquen, Roe, and Durand make their way to
"Hello, old friend"
We were minus one Miles for the session due to VANCAF, but we carried on like the dedicated players we are. It turns out, that was a giant mistake. Who knew that Miles/Vondal was the much needed voice of reason in the party.
"This is how this is supposed to be."
Tarek & The Head Smashers are venturing into the Underdark. It is time to face off with some mind flayers, but they are not without help. Their small guide, Frigg, is an expert in guiding adventurers to and
"I go in the room."
After dealing with The Knife and putting an old foe to rest, Tarek & The Head Smashers are ready for the Underdark. They run into some difficulties inside the Ruby of Homecoming; things happen when you have pocket dimensions inside other