We are well into a dungeon crawl, and the new group is getting their feet wet, burnt, crushed, they have some foot stuff happening, and not all of it's great. We discuss where we think the group is headed, and what is brewing as an
As the new year rolls around, we get the second half of Star Trek Discovery. Jon, Lindsay, and Miles talk about what they taught about the first half. It's not your normal Star Trek, and that's probably a good thing. It's time to change how
"Map Face Value"
Group B continues to prepare in Port Nyanzaru. They are still trying to seek information, guides, and supplies. Their dino racing adventures have paid off, but will it pay for the trip into the jungle? The harsh truths of Port Nyanzaru will reveal
The Darkest Timeline
Here is the finale. We do some battle royale, we do some closure on these epic level characters, and we have a lead into the new season. It has been three years of adventuring, but it's time for Tarek and the Head Smashers
"Dolus, stop messing with Schpmoney!"
It's getting colder in the Tomb of Rath Modar. Tarek & The Head Smashers are plunging deeper, encountering more peril and more traps. They run into a strange encounter in the library, and Tarek experiences some major changes again. Vondal is
"My Dex is very bad"
The crawl continues, but at lest this time line Tarek & The Head Smashers are still alive. There are two Tareks, there is a nasty tomb of traps in front of them, how will this adventure come to a close? There
"I'm not a grappler, I'm more of a striker"
Mackenzie Mormont is free, and the Head Smashers have one last place to go. It's time to bring all the Soul Stones together, and keep them in the Vault of Wonders for the greater good. There is
"I think I may be on the wrong flying carpet"
It's time to jump into the Feywild. It's a new day, a new reality, and new dangers for Tarek & The Head Smashers. It's time to hit the Green Trail and make their way to the
"I blow up a lot of rooms."
It is the final show down between Tarek & The Head Smashers and The Knife. Morgrun and Vondal are going to go Dwarf-O a Dwarf-O. It's a bearded brawl in the Mithril Hall. Vondal is trying to settle all
It's always a pain crossing a border. The random inspections, the tense atmosphere, the random ambushes from rogues and wizards shapeshifting into demons, it's a mess. It's a showdown that leaves some collateral damage in the wake. The Head Smashers have also gained the