It's a hot one out there. Life is pretty hectic, so we don't have a lot of postings to talk to you about. Here is the new episode on the new sound gear.
Once the summer calms down a bit, we will be back full tilt.
As the new year rolls around, we get the second half of Star Trek Discovery. Jon, Lindsay, and Miles talk about what they taught about the first half. It's not your normal Star Trek, and that's probably a good thing. It's time to change how
"Hail to the King"
Who run Omu-town?
Group B is carving a path through the Shrines of the Nine Trickster Gods. Nothing can stop them now, except maybe the creature who truly reigns over Omu. Eku is still catatonic after he shared dreams with Durand, as Artus
"The Smell of Ham"
Group B continues their rest in Kir Sabal. While Group A camps it out in the Aldani Basin, Group B is making friends and learning more about Chult with the bird people. It's a welcome bit of rest as they can relax
"Something Bad Happened"
Group B now has to deal with the death of a party member. How do you cope with the loss of a someone who died doing something heroic? The Death Curse is still around, and there is a clue on Mercy's wrist. "Come
"Hopefully Nothing Bad Happens"
Group B is exploring the ruins of Hisari. What can these ancient Yuan-Ti temples teach them? Does it have some kind of connection to the Death Curse? What does Ras'Nsi and Mezro have to do with any of this? Group B
Group B continues their trek into the jungle. They have nearly died a few times over, but their guide, Eku, has them in good hands. There is some discussion about what it means to protect the jungle. What are the motives of everyone in
"Gambling With Friends"
It's adventure times with pirates and sea hags, what could possibly go wrong? Group B is finally into the jungle with this episode, with taking a quick stop over for some beach time fun. We get to learn more about the group, we
"Oh, hai Durand"
Group B has finally made it out of Port Nyanzaru, and they have arrived in Fort Belurian. The Flaming Fist from Bauldur's Gate has a fortification in the jungle. They have pulled off a successful heist against Jobal and are getting away with
"Enter the Breaker of Knees."
It's a heist adventure as Group tries to retrieve their map. Port Nyanzaru can be a dangerous place if you make the wrong enemies, and it seems a Merchant Prince is powerful foe to make. There is still the matter of
"Map Face Value"
Group B continues to prepare in Port Nyanzaru. They are still trying to seek information, guides, and supplies. Their dino racing adventures have paid off, but will it pay for the trip into the jungle? The harsh truths of Port Nyanzaru will reveal
We are starting the second group for Tomb of Annihilation. We start the great experiment with two groups running the same module at the same time. They will be competing for guides, resources, dungeons, and treasure. How is it all going to go? We have