Zadash is a large and complicated city. There are things afoot in the city streets, and we're still trying to figure out who is going to land where on the spectrum. A few giant rants, and a phase spider later, The Mighty Nein have some
Family will always give you trouble, it is a constant through the universe. In James' Gunn's Guardians of the Galaxy Volume 2, we get that in galactic spades. The Nerds review what happened in the movie, and why Volume 2 made Volume 1 a better
"Oh, hai Durand"
Group B has finally made it out of Port Nyanzaru, and they have arrived in Fort Belurian. The Flaming Fist from Bauldur's Gate has a fortification in the jungle. They have pulled off a successful heist against Jobal and are getting away with
What a treat last Thursday was. Darin De Paul came in and just knocked us all on our butts. There was so much woven into each interaction, you would need to go back and watch the episode again just to soak in everything. This was
"I go in the room."
After dealing with The Knife and putting an old foe to rest, Tarek & The Head Smashers are ready for the Underdark. They run into some difficulties inside the Ruby of Homecoming; things happen when you have pocket dimensions inside other
It's time to join the Planes Walkers Club, Vox Machina has gone full celestial. It is a time of urgency for VM, as they try to gather the support of the gods. We asked the question last week if the gods would help VM, and
"I blow up a lot of rooms."
It is the final show down between Tarek & The Head Smashers and The Knife. Morgrun and Vondal are going to go Dwarf-O a Dwarf-O. It's a bearded brawl in the Mithril Hall. Vondal is trying to settle all
To the Celestial Planes we go, we are hitting the best stride for epic level D&D. Vox Machina is on a recruiting mission for god(s). There is a lot to take in, the first being: Vax is back. He's got new tats, he's got new
"Did somebody say pineapple?"
Happy Canada Day to all our Canadian listeners home and abroad. It is the holiday weekend season for the United States & Canada, what better way to pass the time than by listening to a bunch of adventurers try and smuggle themselves
It's going to be a long day.night/static time period in the Feywild. Vox Machina had to ditch and run versus their new nemesis, Vecna. That one eyed, one hand, flying purple people disintegrator has become the new big bad. There was a lot of emotion,
Dracoliches, Dracoliches, Make me a Wish
Two stones down, and four to go for Tarek & The Head Smashers. The group heads back to Baldur's Gate, and they are making plans for the other Soul Stones. They've attracted the attention of some bounty hunters, intent on
Into the Shadowfell we go, Vox Machina has landed where the sun doesn't shine, and have left our realm of reality. It was a rushed decision, but it feels like it was the right one. The chance to strike was there, why give Delilah any
A Post Hakh Era
We now live in a Post-Hakh era. The group dynamics have changed, and they tend to swing less on the evil side of the spectrum. The Head Smashers are recovering from a massive change, as well as reclaiming the Black Soul Stone