Zadash is a large and complicated city. There are things afoot in the city streets, and we're still trying to figure out who is going to land where on the spectrum. A few giant rants, and a phase spider later, The Mighty Nein have some
As the new year rolls around, we get the second half of Star Trek Discovery. Jon, Lindsay, and Miles talk about what they taught about the first half. It's not your normal Star Trek, and that's probably a good thing. It's time to change how
"Grungs, Germs & Steel"
The terror in the jungle are large and undead. It seems Chult has never dealt with its undead infestation. Once those zombies get in, it's just tough to get them out. They're like ants. It has been a harrowing journey so far
"Enter the Breaker of Knees."
It's a heist adventure as Group tries to retrieve their map. Port Nyanzaru can be a dangerous place if you make the wrong enemies, and it seems a Merchant Prince is powerful foe to make. There is still the matter of
"Map Face Value"
Group B continues to prepare in Port Nyanzaru. They are still trying to seek information, guides, and supplies. Their dino racing adventures have paid off, but will it pay for the trip into the jungle? The harsh truths of Port Nyanzaru will reveal
We are starting the second group for Tomb of Annihilation. We start the great experiment with two groups running the same module at the same time. They will be competing for guides, resources, dungeons, and treasure. How is it all going to go? We have