This will be a quick one this week. There is a lot happening, we are in the middle of a sound upgrade, which means learning a whole bunch of new gear. We are also trying to close out Season 4 of the Diecast Podcast, as
It's a bit late, but it's here. The Wonder Woman Podcast, there was a bit of technical trouble with the recording. We were able to save it, and thank goodness we did. We were blown away by the quality of Wonder Woman. It was the
Classic Group A
Group A recovers from the assault on the Fane of the Night Serpent, they have a high ranking Yuan-ti prisoner, and they need one more cube from the Moa shrine. What will they do next?
Some tough choices have to be made if they
"The Smell of Ham"
Group B continues their rest in Kir Sabal. While Group A camps it out in the Aldani Basin, Group B is making friends and learning more about Chult with the bird people. It's a welcome bit of rest as they can relax
"A Medium Pace"
It's time to travel at a medium pace. Group A goes on an adventure in the Aldani Basin. There are dinosaurs abound in the area, but it seems like Group A is heading towards the wreck of an air ship. What will they
It's a journey out of Zadash as The Mighty Nein make north, away from the city, away from the conflict, away from conscription -we think? The group had some time to talk and catch up, it's only been three weeks since they met. They also
"You Old Snake"
After the deadly encounter with Queen Zalkore in Nangalore, Group B decides to head north for Kir Sabal. A small encampment of bird people that live on the side of a cliff. Eku seems to have some relationship with them, and they seem
The weather is amazing, Spring is in the air, if you live in the northern hemisphere, and what better ways to spend it than by watching some people play Dungeons & Dragons on the internet. The Mighty Nein have left the city and successfully dodged
The Queen of Nangalore
Group B delves deeper into the hanging garden of Nangalore, and they are looking to meet the Queen who owns the Gardens. They've already had a run in with some Mantraps, and regardless of Flail Snail Shields, they are in peril of
"Enter The Snakeman"
Sometimes an NPC just walks into your life and changes everything. Other times, players see an NPC and then change everything for it. In this episode of the Diecast Podcast, Group A expands the world of Carl Snakeman. It's one of those great
The Harvest Festival was a roaring success. We had games, we had shenanigans, and we had organized combat. We also had some major plot points dropped in the middle of the festival. Some Critters have come up with the theory that Matt likes to do
"Something Bad Happened"
Group B now has to deal with the death of a party member. How do you cope with the loss of a someone who died doing something heroic? The Death Curse is still around, and there is a clue on Mercy's wrist. "Come
Episode 68 is here. We're covering the last two weeks as we look at puzzles on a podcast or stream. We also look at what the M9 have been up to, and some more of the subtle clues hidden in plain sight. Are Brendan and