This week on Talking Crit we go over the Happy Fun Ball Full of Tricks, and the massive fight that happened. Blue Dragons abound as an emotionally charged end to the episode left us all catching our breaths. Was it the best fight of the
It's great to finally have Peter Parker home with Marvel.
The Nerds sit down to talk about the friendly neighbourhood Spider-Man flying back into the MCU. We all loved the tease we got with Captain America: Civil War, and now we get the full Spidey treatment.
The Trio make it to the next level of the temple. There is more to discover about the cult that had been operating inside. They are tactfully avoiding most of the dangers, and they are trying to find the source of Yozef's power. What lies
The Trollskull Trio talk it out with Manshoon, as they try to get away with the Stone of Golorr, and their lives. They are a lot of big decisions to make as the City appears to turn against them. Can they find the location of
The Trollskull Trio find themselves outside the HQ for the City Watch. They've been questioned, they've been ID'd, and they have concerns. The Stone of Golorr was a fake, and Gralhund Villa has turned up no leads. They have a Ring of Teleportation and a
The Trollskull Trio have infiltrated Gralhund Villa, and have the Stone of Golorr cornered. The Trio are another step closer to finding the Hoard of Dragons hidden in Waterdeep.
The Zhents are moving pieces on the board, while Amalica, Waywocket, and Yozef have to deal with
The Gutter Runners have a new member, Hilde. Rod the Bod and Hilde are tasked with investigating whomever has organized all the rat houses in Ratskull Manor. There is some stinky cheese floating in the air, and it's not the kind you want to eat.
The Trollskull Trio have discovered the Open Lord of Waterdeep in a back alley. What is she doing there, and why was she talking to dark elves? The fireball investigations continues as the Longest Day finally finishes.
It's time for a nap.
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The Trollskull Trio have met with the Boudoir's Guild, and now they are trying to track down a lead on the Nimblewrights in the Dock Ward. There is still the community meeting at night, as well as a few other situations that arise. Where is
The Trollskull Trio continue their investigation into who set off the fireball in the alley. They have just come from the House of Inspired Hands, and it looks like the gang war as fired up once more. Armed with a nimblewright detector, the trio are
We go off story today as we explore the world of the Gutter Runners. A secret society of wererats and vermin beneath Waterdeep. We join the adventures of Vinny the Tooth and Rod the Bod on their recruiting spree in the North Ward.
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It's time for the Trollskull Trio to get some culture, and get some crime. They plan a book reading with Volo, in the attempt to steal his handkerchief, and they must attend the theatre to meet up with a contact from the Harpers. They are