We are well into a dungeon crawl, and the new group is getting their feet wet, burnt, crushed, they have some foot stuff happening, and not all of it's great. We discuss where we think the group is headed, and what is brewing as an
"Enter the Breaker of Knees."
It's a heist adventure as Group tries to retrieve their map. Port Nyanzaru can be a dangerous place if you make the wrong enemies, and it seems a Merchant Prince is powerful foe to make. There is still the matter of