The Mighty Nein have arrived, survived, and thrived in Hupperdook. What is it about gnomes that makes them hardcore partiers. They learned some hard truths about drinking in a party town; number one being: Don't drink around pick pockets. Also, try and avoid fighting
As the new year rolls around, we get the second half of Star Trek Discovery. Jon, Lindsay, and Miles talk about what they taught about the first half. It's not your normal Star Trek, and that's probably a good thing. It's time to change how
"Welcome to Omu"
When you arrive in a new city, you have to make a scene. Group A excels at making the best scenes upon entering a new city. Omu lies in waiting as the the adventuring group comes crashing in to find a cure to
The ship has set sail, we have a Perch'alia on the horizons. This week's episode of Talking Crit recaps the relationships inside the mansion, Brendan and I tell some old D&D stories, and we talk about some fan tweets. You guys have some awesome ideas
There was a dragon fight!
We give an ESPN like break down of the dragon/demon fight, as well as looking at the fallout from the brawl? There are only two dragons left of the Chroma Conclave, and one of them could be manipulating Vox Machina. Is
It's all about trust and green dragons; one you can count on, the other is dubious at the best of times. Brendan and I start going into the layers of deception Raishan could be playing at, and how it will affect the group.
Our Question of
An Old Friend Returns
The group returns from the Metallic Dragon Council for some rest before heading south. The Cult lurks, waiting, for their guard to drop.
Special thanks to Bryan Syme for his awesome image.
Music by Incompetech.
It is the week before Canadian Thanksgiving, and we're being thankful for Percival still being alive. Brendan and I think it might have been closer than it seemed. We also discuss what may have happened to Seeker Asum and Voc Machina's potential strategy in taking